Ethics and Governance 2220,

 Razer Inc., an investment holding company, researches, designs, develops, manufactures, distributes, and sells gaming peripherals, systems, software, services, mobiles, and accessories under the Razer brand in the Americas, Europe, the Middle East, Africa, China, rest of the Asia Pacific. The company operates through four segments: Peripherals, Systems, Software and Services, and Others. It offers peripherals, such as gaming mice, headset, desktop, case, monitor, keyboard, controller, audio device, and mouse mat products, as well as apparel, bags, gear, gaming chair, smart glass, console platform, mobile device, mask, headphone amplifier, microphone, and camera products. The company also provides hardware products, including high-performance gaming peripherals; and Razer Blade gaming laptops. In addition, its software platform includes Razer Synapse, an Internet of Things platform; Razer Chroma RGB, a proprietary RGB lighting technology system; and Razer Cortex, a game optimizer and launcher. Further, the company offers Razer Gold, a game/digital entertainment payment service; and Razer Fintech, an offline-to-online digital payment networks in Southeast Asia. Additionally, it provides airtime electronic pins for prepaid services, reload prepaid credit services, and bill payment services; and electronic pins for online games and other related products; as well as establishes, maintains, and operates payment, clearing and settlement system, and other related activities. The company sells its products through a network of distributors and retailers. Razer Inc. was founded in 2005 and is headquartered in Irvine, California.